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Shaders modifies the EntityRenderer, Tessellator, RenderBlocks, RenderGlobal, and RenderEngine classes. Usually, if you install this mod after other mods it will work fine. However, there are a few exceptions.
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Shaders modifies the EntityRenderer, Tessellator, RenderBlocks, RenderGlobal, RenderLiving, and RenderEngine classes. Usually, if you install this mod after other mods it will work fine. However, there are a few exceptions.
   
 
== Incompatible Mods ==
 
== Incompatible Mods ==
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=== Wild Grass ===
 
=== Wild Grass ===
   
The latest release attempts to detect Wild Grass and install correctly with full functionality but some bugs have been reported. Wild Grass will work if you install it after Shaders. However, doing this will prevent any sort of bump mapping from functioning correctly.
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The latest release attempts to detect Wild Grass and install correctly with full functionality but some bugs have been reported. Wild Grass will work if you install it after Shaders. However, doing this will prevent any sort of bump mapping from functioning correctly.
 
[[Category:Shaders]]
 
[[Category:Shaders]]

Revision as of 00:40, 12 February 2011

Shaders modifies the EntityRenderer, Tessellator, RenderBlocks, RenderGlobal, RenderLiving, and RenderEngine classes. Usually, if you install this mod after other mods it will work fine. However, there are a few exceptions.

Incompatible Mods

Optimine

Optimine does not work and will likely never work with Shaders.

Wild Grass

The latest release attempts to detect Wild Grass and install correctly with full functionality but some bugs have been reported. Wild Grass will work if you install it after Shaders. However, doing this will prevent any sort of bump mapping from functioning correctly.