There are several community-written shaders that can be used.
How to Use
To use an alternative shader, move the files to the mods/shaders/contents/files/shaders folder, then run the installation. Alternatively, you could use a program like WinRar or 7zip to move the files directly to the shaders directory inside of minecraft.jar.
For the listed community shaders hosted on pastebin, save the file with the specified file name and add it to the shaders directory prior to install just as you would one of the included shaders. Valid filenames are base.vsh, base.fsh, final.vsh, and final.fsh. The correct file name and type are listed with each community provided shader.
At the moment, there is no easy way of combining shaders if they share the same file name. Learn GLSL (it's a C-like language) if you really want to.
Default Shaders
These are the shaders that are, by default, included in shaders/contents/files/shaders.
- Azraeil - Realistic DoF (final.fsh)
- DaxNitro - World Curvature
If you want to disable one shader or the other, just delete the associated files in shaders/contents/files/shaders.
Community Shaders
- Nyuuzero: Outline shader - final.fsh
- Blackops7799: Better SSAO - final.fsh
- Blackops7799: SSAO, bloom, AA, DOF, and cel shading - final.fsh
- Edrem: Luminance grayscale - final.fsh
- Yourself: Waving wheat, modified world curvature, outlines, and toon shading - base.vsh, base.fsh, final.fsh
- Yourself: http://pastebin.com/WvbCrSTy GAMMA;CELL;AA;SSAO;BLOOM;DOF
- Yourself : http://pastebin.com/Tat0LMfM - base.vsh, I added Waving_Leaves + Waving_Plants from Misa's shaders
- Megusta: Cross processing and better bloom - final.fsh . . . base shaders (not made by me!)
- Pazaz: Diamond Finder - base.vsh
- Blizzard: God Rays, DoF, Waving whatever, BLOOM, GAMMA, SSAO...and a lot more- final.fsh, base.vsh & base.fsh (Only modified and tweak by me)
- Blizzard dont working (